Categories > Exploiting > Scripts >
[REQUEST] Serverside Dex
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I need a Dex Explorer that can be executed from an SS executor, and that it can see serverside scripts.
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Read it before you say that's impossible ^
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soy pro
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If u want to see scripts use Synapse X decomplier with dex idk of it's possible as the script would need to decomiple other scripts and I've never seen one do so... so idk
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And tbh I dont think this this is possible with serversides but I could be wrong. You would need the script to have a decomipler. Scripts like remotespys have a decomipler due to the exploit but serversides are executed inside the game and not the an exploit so probably not possible
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https://media.discordapp.net/attachments/1010636204225601659/1012865624797610044/sKQybOLT.gif
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I know, I WANT to execute it on a serverside executor, not something like Synapse.
I do have an SS dex, sadly it still doesn't have the feature of viewing server scripts.
I think they still have it disabled.
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Also what is remote spy?
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soy pro
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@62726ok you have know knowledge In lua i see, if u have used a remotepsy It basically let's u fire remotes, used.in auto farms etc. Remote spys come with a script.veiw for the remote which are decomipled with the exploits decomipler. You have a DeX.but I'm pretty sure.its.impossible for what your asking. Unless you can make a decomipler inside of lua and into a serversides script but in conclusion I say it's impossible
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https://media.discordapp.net/attachments/1010636204225601659/1012865624797610044/sKQybOLT.gif
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Well what I'm technically looking for is just something to see the server files while I'm in MY game.
Roblox studio is buggy and I think my game has a virus, so I'm trying to figure out what it is.
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soy pro
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@62726sorry but that's not how it works
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https://media.discordapp.net/attachments/1010636204225601659/1012865624797610044/sKQybOLT.gif
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you would have to reverse the process of bytecode conversion and implement it into a Lua script
or you could theoretically use proto conversion to convert Roblox proto into Lua proto, push it to a normale Lua state and call lua_dump
which will return a valid bytecode that you can feed to luadec which will produce a script
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