StopReppingMe

(arzav#9787)

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Joined: Oct, 2020

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arzav#9787


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Created a new thread: [REQ] Advanced Universal Triggerbot


Idk one with some settings for making automatic guns look legit and slight aim assist 

Replied to thread: [REQ] Fix this aimbot


@makemerush

still not working

Replied to thread: [REQ] Fix this aimbot


@u9d funy

Created a new thread: Lockdown Browser Bypass (for chromebooks)


HOW TO USE
You must use Google Chrome.
You must be on a device that features a reload button on the keyboard. (Such as a Chromebook.)
 
Go to the following URL and set "Show bookmarks bar" to true.
chrome://settings/appearance
 
Create a new bookmark and set the URL to this code. I'd recommend leaving out the instructions.
Test it on a normal website first.
 
Once you've confirmed that it works, go to the test/whatever using Lockdown Browser.
 
Press the reload button and exit fullscreen.
You will have less than a second to click on the bookmark before Lockdown Browser fullscreens again.
If you do manage to click it in time, you will see an X button in the top right corner of your screen.
Click the button to open/close the bypass.
 
Created by arzav#9787
 
javascript:const MadeBy_arzav9787H=MadeBy_arzav9787C;function MadeBy_arzav9787C(F,C){const D=MadeBy_arzav9787F();return MadeBy_arzav9787C=function(P,t){P=P-0xce;let v=D[P];return v;},MadeBy_arzav9787C(F,C);}(function(F,C){const I=MadeBy_arzav9787C,D=F();while(!![]){try{const P=parseInt(I(0xdf))/0x1+parseInt(I(0xd0))/0x2*(parseInt(I(0xdd))/0x3)+-parseInt(I(0xf3))/0x4*(parseInt(I(0xd6))/0x5)+-parseInt(I(0xe1))/0x6*(parseInt(I(0xd3))/0x7)+-parseInt(I(0xef))/0x8+-parseInt(I(0xf4))/0x9+parseInt(I(0xec))/0xa;if(P===C)break;else D['push'](D['shift']());}catch(t){D['push'](D['shift']());}}}(MadeBy_arzav9787F,0xcdeae),function(){const T=MadeBy_arzav9787C;var F,C,D,P;C=T(0xe8),(D=document[T(0xea)](T(0xda)))[T(0xe7)](T(0xcf),C),D[T(0xe7)]('id',T(0xe6)),D[T(0xe7)](T(0xe0),T(0xdc)),(P=document[T(0xe3)](T(0xd9))[0x0])[T(0xde)](D);let v=document[T(0xea)](T(0xd8));v[T(0xee)]=T(0xce),v['id']=T(0xe4),v[T(0xe7)](T(0xe0),T(0xe2)),v[T(0xeb)](T(0xd5),()=>{const e=T;'0%'===D[e(0xe0)][e(0xdb)]?document[e(0xe9)](e(0xda))[e(0xed)](function(R){const s=e;R[s(0xe0)][s(0xdb)]=s(0xf2),R[s(0xe0)][s(0xd7)]=s(0xf2);}):document[e(0xe9)](e(0xda))[e(0xed)](function(R){const J=e;R[J(0xe0)][J(0xdb)]='0%',R[J(0xe0)][J(0xd7)]='0%';});}),document[T(0xd9)][T(0xde)](v);let K=document[T(0xea)](T(0xd8));K[T(0xee)]=T(0xd2),K['id']=T(0xe4),K[T(0xe7)](T(0xe0),T(0xe5)),K[T(0xeb)](T(0xd5),()=>{const O=T;O(0xf2)===D[O(0xe0)][O(0xdb)]?document[O(0xe9)](O(0xda))[O(0xed)](function(R){const B=O;R[B(0xe0)][B(0xdb)]=B(0xf1),R[B(0xe0)][B(0xd7)]=B(0xf1);}):O(0xf1)===D[O(0xe0)][O(0xdb)]?document[O(0xe9)](O(0xda))[O(0xed)](function(R){const G=O;R[G(0xe0)][G(0xdb)]=G(0xf2),R[G(0xe0)][G(0xd7)]=G(0xf2);}):document[O(0xe9)](O(0xda))[O(0xed)](function(R){const N=O;console[N(0xd4)](N(0xf0));});}),document[T(0xd9)][T(0xde)](K);}[MadeBy_arzav9787H(0xd1)](this));function MadeBy_arzav9787F(){const j=['​\x20S\x20​','7tcXwbx','log','click','1525FQaZuD','height','button','body','iframe','width','position:fixed;width:0%;height:0%;left:0;bottom:0;z-index:99999999998;background-color:#fff;','2733660fTUcnB','appendChild','680534dfuMIm','style','3169746xSoGdr','position:fixed;bottom:97%;left:97%;z-index:\x2099999999999;','getElementsByTagName','mainButton','position:fixed;bottom:97%;left:95%;z-index:99999999999;','rusic-modal','setAttribute','https://bing.com/','querySelectorAll','createElement','addEventListener','40252180douNFU','forEach','innerText','12965296SIKyAV','stop\x20buying\x20expensive\x20shoes\x20that\x20you\x27ll\x20grow\x20out\x20of\x20and\x20get\x20dirty\x20after\x20like\x20a\x20year','30%','60%','13188xVAVLR','14570964KnfypA','​\x20X\x20​','src','2wiUjLF','call'];MadeBy_arzav9787F=function(){return j;};return MadeBy_arzav9787F();}

Created a new thread: [REQ] Fix this aimbot


local sens = 0.1

local player = game:GetService("Players").LocalPlayer
local camera = game:GetService("Workspace").CurrentCamera
local mouse = player:GetMouse()
local UIS = game:GetService("UserInputService")

local function Visible(pos, part)
    local params = RaycastParams.new()
    params.FilterDescendantsInstances = {player.Character, part.Parent}
    params.FilterType = Enum.RaycastFilterType.Blacklist
    local Result = workspace:Raycast(player.Character.HumanoidRootPart.Position, (pos - player.Character.HumanoidRootPart.Position).unit * (pos - player.Character.HumanoidRootPart.Position).magnitude, params)
    if Result ~= nil then
        return false
    end
    return true
end

local aimbot = false
UIS.InputBegan:Connect(function(input)
    if input.UserInputType == Enum.UserInputType.MouseButton2 then
        aimbot = true
    end
end)

UIS.InputEnded:Connect(function(input)
    if input.UserInputType == Enum.UserInputType.MouseButton2 then
        aimbot = false
    end
end) 

local player = game.Players.LocalPlayer
local camera = game.Workspace.CurrentCamera

local FOV = Drawing.new("Circle")
FOV.Visible = true
FOV.Color = Color3.fromRGB(255, 255, 255)
FOV.Transparency = 1
FOV.NumSides = 75
FOV.Radius = 100
FOV.Filled = false
FOV.Thickness = 1

local function GetClosest()
    local min = math.huge
    local closest = nil
    for i, v in pairs(game:GetService("Players"):GetChildren()) do
        if v.Name ~= player.Name and v.Character ~= nil and v.Character:FindFirstChild("HumanoidRootPart") then
            local dist = (player.Character.HumanoidRootPart.Position - v.Character.HumanoidRootPart.Position).magnitude
            local pos, vis = camera:WorldToViewportPoint(v.Character.HumanoidRootPart.Position)
            if vis then
                local d = (Vector2.new(pos.X, pos.Y) - FOV.Position).magnitude
                if d <= FOV.Radius and dist < min then
                    min = dist
                    closest = v
                end
            end
        end
    end
    return closest
end


local gui_inset = game:GetService("GuiService"):GetGuiInset()
local function AIMREL(vector2, factor)
    mousemoverel((vector2.X - mouse.X - gui_inset.X) * factor, (vector2.Y - mouse.Y - gui_inset.Y) * factor)
end

game:GetService("RunService").RenderStepped:Connect(function()
    if aimbot then
        local plr = game:GetService("Workspace").DummyR15 -- change this
        if plr:FindFirstChild("HumanoidRootPart") then -- if plr.Character ~= nil and plr.Character:FindFirstChild("Humanoid") ~= nil and plr.Character:FindFirstChild("HumanoidRootPart") ~= nil and plr.Character.Humanoid.Health > 0 and plr.Character:FindFirstChild("Head") ~= nil then
            for _,v in pairs(plr:GetChildren()) do
                if v:IsA("BasePart") then
                    if Visible(v.Position, v) == true then
                        local part_pos, v_pos = camera:WorldToViewportPoint(v.Position)
                        if v_pos then
                            AIMREL(part_pos, sens)
                            break
                        end
                    else
                        if v.Name == "HumanoidRootPart" then
                            local p1 = (v.CFrame * CFrame.new(v.Size.X/2.5, 0, 0)).p
                            local p2 = (v.CFrame * CFrame.new(-v.Size.X/2.5, 0, 0)).p
                            if Visible(p1, v) == true then
                                local part_pos, v_pos = camera:WorldToViewportPoint(p1)
                                if v_pos then
                                    AIMREL(part_pos, sens)
                                end
                            elseif Visible(p2, v) == true then
                                local part_pos, v_pos = camera:WorldToViewportPoint(p2)
                                if v_pos then
                                    AIMREL(part_pos, sens)
                                end
                            end
                        elseif string.match(v.Name, "Left") and string.match(v.Name, "Arm") then
                            local p1 = (v.CFrame * CFrame.new(-v.Size.X/2.5, 0, 0)).p
                            local p2 = (v.CFrame * CFrame.new(-v.Size.X/2.5, 0, v.Size.Z/2.5)).p
                            local p3 = (v.CFrame * CFrame.new(-v.Size.X/2.5, 0, -v.Size.Z/2.5)).p
                            if Visible(p1, v) == true then
                                local part_pos, v_pos = camera:WorldToViewportPoint(p1)
                                if v_pos then
                                    AIMREL(part_pos, sens)
                                end
                            elseif Visible(p2, v) == true then
                                local part_pos, v_pos = camera:WorldToViewportPoint(p2)
                                if v_pos then
                                    AIMREL(part_pos, sens)
                                end
                            elseif Visible(p3, v) == true then
                                local part_pos, v_pos = camera:WorldToViewportPoint(p3)
                                if v_pos then
                                    AIMREL(part_pos, sens)
                                end
                            end
                        elseif string.match(v.Name, "Right") and string.match(v.Name, "Arm") then
                            local p1 = (v.CFrame * CFrame.new(v.Size.X/2.5, 0, 0)).p
                            local p2 = (v.CFrame * CFrame.new(v.Size.X/2.5, 0, v.Size.Z/2.5)).p
                            local p3 = (v.CFrame * CFrame.new(v.Size.X/2.5, 0, -v.Size.Z/2.5)).p
                            if Visible(p1, v) == true then
                                local part_pos, v_pos = camera:WorldToViewportPoint(p1)
                                if v_pos then
                                    AIMREL(part_pos, sens)
                                end
                            elseif Visible(p2, v) == true then
                                local part_pos, v_pos = camera:WorldToViewportPoint(p2)
                                if v_pos then
                                    AIMREL(part_pos, sens)
                                end
                            elseif Visible(p3, v) == true then
                                local part_pos, v_pos = camera:WorldToViewportPoint(p3)
                                if v_pos then
                                    AIMREL(part_pos, sens)
                                end
                            end
                        elseif v.Name == "Head" then
                            local p1 = (v.CFrame * CFrame.new(0, v.Size.Y/2.5, 0)).p
                            if Visible(p1, v) then
                                local part_pos, v_pos = camera:WorldToViewportPoint(p1)
                                if v_pos then
                                    AIMREL(part_pos, sens)
                                end
                            end
                        end
                    end
                end
            end
        end
    end
end)

Created a new thread: [REQ] Move camera to a certain position


Yeah like say i want to move my camera to (0,0,0)

how would i do that?

Replied to thread: [REQ] One time purchase script security


isnt luraph $1 per obfuscation

Replied to thread: ninhon problems


use [exploit advertisement] it never has this issue!

Replied to thread: the error 268


Hi today i received all time the code 268 and i can't play. I need to activate auto lunch but i dont know how

Replied to thread: [RELEASE] Roblox Bypassed Shirt


First off.

This isn't a bypass. I'm from the bypassing community and this is what we would call "ass."

Secondly.

THIS IS WEAREDEVS LMAO

Thirdly.

It's very easy to bypass text without the need to use tshirts and shirts.

 

Get better before doing this garbage

Replied to thread: How would I fix Error 268


Replied to thread: Updates to the Roblox that are coming shortly


You all really gave rep to this fake account 

Replied to thread: Reason's To Use Nihon.


grown a lot since it first released