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Pascal, Go Code Section

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Posted

Ill convert ur WRD API @XERO

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what.. https://cdn.discordapp.com/attachments/978292534767919134/995354326954426488/funi.png

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Did I mention I use arch btw?

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@Whoman


The WRD DLL:

LaunchExploit();
//-> Downloads fluxinjector, lua interpreter\Executor & Dependency 
//-> Runs Flux Injector which injects exploit into the roblox process
//-> Initializes Communication With Pipeline 

SendLuaScript(String); //none compiled lua
SendLuaScriptC(String); //compiled lua
//-> Sends string data over pipeline from parent process to a user-supplied child process

I'm converting this to delphi tomorrow  
if he posted a golang & pascal section ill post them. 



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@JoshuaTheFag

very offense but you are kinda an idiot, thats the wrd api not the dll

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Did I mention I use arch btw?

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@Astronemi

 

old but still updated

https://www.embarcadero.com/products/delphi

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Added

@Whoman

WRDAPI is dll and what i said is what it does.

 

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@JoshuaTheFag

the comment on ur first neg rep is very true..

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Did I mention I use arch btw?

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@atari

 

Ethan buddy you are to stupid for me value any opinion you can offer me. id value a cheap hooker before id value something that comes out of ur mouth so please hate as you wish it doesnt change the fact ur a dumbass. you have no clue how to code you are a child trying to play programmer.

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Added

@Whoman

clearly i do know what im talking about

 

      //WRDAPI DLL 
       public static bool NamedPipeExist(string pipeName)
        {
            bool result;
            try
            {
                int timeout = 0;
                if (!WaitNamedPipe(Path.GetFullPath(string.Format("\\\\.\\pipe\\{0}", pipeName)), timeout))
                {
                    int lastWin32Error = Marshal.GetLastWin32Error();
                    if (lastWin32Error == 0)
                    {
                        return false;
                    }
                    if (lastWin32Error == 2)
                    {
                        return false;
                    }
                }
                result = true;
            }
            catch (Exception)
            {
                result = false;
            }
            return result;
        }

        private void SMTP(string pipe, string input)
        {
            if (NamedPipeExist(pipe))
            {
                try
                {
                    using (NamedPipeClientStream namedPipeClientStream = new NamedPipeClientStream(".", pipe, PipeDirection.Out))
                    {
                        namedPipeClientStream.Connect();
                        using (StreamWriter streamWriter = new StreamWriter(namedPipeClientStream))
                        {
                            streamWriter.Write(input);
                            streamWriter.Dispose();
                        }
                        namedPipeClientStream.Dispose();
                    }
                    return;
                }
                catch (IOException)
                {
                    MessageBox.Show("Error occured sending message to the game!", "Connection Failed!", MessageBoxButtons.OK, MessageBoxIcon.Hand);
                    return;
                }
                catch (Exception ex)
                {
                    MessageBox.Show(ex.Message.ToString());
                    return;
                }
            }
            MessageBox.Show("Error occured. Did the dll properly inject?", "Oops", MessageBoxButtons.OK, MessageBoxIcon.Exclamation);
        }
  
        public void SendLuaCScript(string Script)
        {
            foreach (string input in Script.Split("\r\n".ToCharArray()))
            {
                try
                {
                    this.SMTP(this.luacpipe, input);
                }
                catch (Exception ex)
                {
                    MessageBox.Show(ex.Message.ToString());
                }
            }
        }
        public void SendLuaScript(string Script)
        {
            this.SMTP(this.luapipe, Script);
        }
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RiceUsesArchBtw

rice cracker

vip

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@86900damn bro nice job decompiling wrd api (which isnt obfuscated) with dnspy, good job 👏👏👏

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https://cdn.discordapp.com/attachments/1023423265160560745/1132948683747500092/Frame_12x.png

Alternate

stop take my rice

vip

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I don't really know what to comment here except for it doesn't seem like you know what you're doing... you just decompiled the API, congratulations.

 

(Edited my old response)

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Added

@Astronemi

Yes, sorry I was confused lol.

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we are dead

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@JoshuaTheFag

clearly your an idiot

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Did I mention I use arch btw?

mrk0

mark

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@JoshuaTheFag

 

"The WRD DLL"
> Shows functions used via the API

"Clearly I do know what I'm talking about"
> Shows the API once again but decompiled through dnSpy

 

You have no idea what you're talking about. The API is what connects the actual DLL and the UI of an executor. Decompiling the API is useless, it's literally just a bridge, to put it in simple terms. What actually grants execution is the DLL, injected onto Roblox, which will then do certain things like manipulating memory.

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https://media.discordapp.net/attachments/995070188628221952/1022545309529808996/mrk0banner5.png

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@mrk0

 

You clearly dont know how to read LOL. my post isnt DISM flex its not protected you bot.

 

i asked for a pascal and golang section so i can convert the WRDAPI DLL


@mrk0 YOU SAID:
"You have no idea what you're talking about. The API is what connects the actual DLL and the UI of an executor. Decompiling the API is useless, it's literally just a bridge, to put it in simple terms. What actually grants execution is the DLL, injected onto Roblox, which will then do certain things like manipulating memory."

The WRDAPI DLL AKA Bridge

 Initializes Communication With Pipeline 
 Sends string data over pipeline from parent process to a user-supplied child process

 

LaunchExploit();
//-> Downloads fluxinjector, lua interpreter\Executor & Dependency 
//-> Runs Flux Injector which injects exploit into the roblox process
//-> Initializes Communication With Pipeline 

SendLuaScript(String); //none compiled lua
SendLuaScriptC(String); //compiled lua
//-> Sends string data over pipeline from parent process to a user-supplied child process

I'm converting this to delphi tomorrow  
if he posted a golang & pascal section ill post them. 
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