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tonful_joy

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Joined: Aug, 2022

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Created a new thread : [HELP] Can't Get this folder


There is this folder called "Particles/Ignore" and whenever i try to FindFirstChild it i get the error "Particles is not a valid member of Workspace".

How do i get it to find the entire thing and not just try to find "Particles"?

Created a new thread : [help] Whitelist not working


I get this error whenever trying to run my script, one of its children is a module script that has the table in, not sure why its not working.

ServerScriptService.Fun.Fun Commands:20: invalid argument #1 to 'find' (table expected, got number)

if table.find(Player.UserId, Whitelists) then

Replied to thread : how do i see who executed my roblox script?


@SeizureSalad
Thanks, figured it out from that lol

Created a new thread : how do i see who executed my roblox script?


I would really like to know how to implement a system where when someone executes my roblox script it'll send their roblox name to a channel on discord via a webhook

Created a new thread : Why doesnt it deal damage


Ok so i made this script that goes inside a tool and when used it punches. I wanted to make it so that npcs have a value that makes it so you can attack them but players have the same value but it makes it so you cant attack them. For some reason it doesnt work, The value is "CanHit" and the thing that isnt working is at line 194 in the code

local rp = game:GetService("ReplicatedStorage")
local combatevent = script.Parent
local animation = script:WaitForChild("Animations")
local acutalplayer = game:GetService("Players")
local CollectionService = game:GetService("CollectionService")
local tweenService = game:GetService("TweenService")
local ALIVE_TAG_NAME = "Punch"




local anims = {
	animation:WaitForChild("Left"), --Add more animations here
	animation:WaitForChild("Right"),
	animation:WaitForChild("Left2"),
	animation:WaitForChild("Kick")

}

combatevent.OnServerEvent:Connect(function(player,count,V1)
	local character = player.Character
	local Hum = character:WaitForChild("Humanoid")

	spawn(function()
		Hum.WalkSpeed = 10
		wait(3)
		Hum.WalkSpeed = 16
	end)


	local clash = Instance.new("BoolValue")
	clash.Name  = "ClashAttack"
	clash.Value = false
	clash.Parent = player.Character
	game.Debris:AddItem(clash,0.4)







	local dodge = {11533475674,11533477174,11533479107} --paste animation id here
	local num = math.random(#dodge)
	local chosenanim = dodge[num]




	local attack = Hum:LoadAnimation(anims[count])
	attack:Play()

	combatevent:FireClient(player)

	local hiteffectball = function(target,pos)

		local hiteffect = game.ReplicatedStorage.Combat.Thing:Clone()
		hiteffect.CFrame = pos
		hiteffect.CFrame =  CFrame.new(hiteffect.Position, target.Position) 		
		hiteffect.Parent = target
		game.Debris:AddItem(hiteffect,1)



		if count == 4 then
			hiteffect.BrickColor = BrickColor.new("Neon orange")
		end

		tweenService:Create(hiteffect,TweenInfo.new(0.5,Enum.EasingStyle.Quad,Enum.EasingDirection.InOut),{CFrame = hiteffect.CFrame + hiteffect.CFrame.lookVector * -7,Transparency = 1,Size = Vector3.new(0.087, 0.08, 3.35)}):Play()

	end






	local region = Region3.new(V1-Vector3.new(2,2,2),V1+Vector3.new(2,2,2))
	local RTable = workspace:FindPartsInRegion3(region,nil,20)

	for i,v in pairs(RTable) do
		if v.Parent:FindFirstChild("Humanoid") and v.Parent:FindFirstChild("Deb") == nil and v.Parent ~= character then
			local deb = Instance.new("BoolValue",v.Parent)
			deb.Name = "Deb"
			game.Debris:AddItem(deb,0.2)
			local closecharacter = v.Parent


			if closecharacter.HumanoidRootPart:FindFirstChild("Block") then
				if (closecharacter.HumanoidRootPart.Position - character.HumanoidRootPart.Position).Magnitude < 3.5 then


					local hiteffect = game.ReplicatedStorage.Combat:WaitForChild("HitCollision"):Clone()
					hiteffect.CFrame = closecharacter.HumanoidRootPart.CFrame
					hiteffect.Parent = workspace
					game.Debris:AddItem(hiteffect,0.6)

					local info3 = TweenInfo.new(0.5,Enum.EasingStyle.Linear,Enum.EasingDirection.Out,0,false,0)
					local goal3 = {}
					goal3.Size = hiteffect.Size * 12
					goal3.Transparency = 1
					local tween3 = tweenService:Create(hiteffect,info3,goal3)
					tween3:Play()

					
					if count == 4 then
						closecharacter.BlockBar.Value = closecharacter.BlockBar.Value - 100


						local bv = Instance.new("BodyVelocity",closecharacter.HumanoidRootPart)
						bv.MaxForce = Vector3.new(1e8,1e8,1e8)
						bv.Velocity = character.HumanoidRootPart.CFrame.lookVector*20
						game.Debris:AddItem(bv,0.3) 
					end	



				else
					
					if 	(closecharacter.HumanoidRootPart.Position - character.HumanoidRootPart.Position).Magnitude < 7 then	
						closecharacter.Humanoid:TakeDamage(5)


						local hitvalue = Instance.new("BoolValue")
						hitvalue.Name = "Hit"
						hitvalue.Parent = closecharacter
						game.Debris:AddItem(hitvalue,1)



						local times = 0
						repeat
							times = times + 1
							hiteffectball(closecharacter.HumanoidRootPart,closecharacter.HumanoidRootPart.CFrame * CFrame.new(math.random(-1,1),math.random(-1,1),math.random(-1,1)))
						until times >= 4


						local GoreFX = game.ReplicatedStorage.Combat.Gore:Clone()
						GoreFX.Parent = closecharacter.HumanoidRootPart
						GoreFX:Emit(1)
						game.Debris:AddItem(GoreFX,1)

						local Sound = Instance.new("Sound")
						Sound.SoundId = "rbxassetid://3932506183"
						Sound.Parent = closecharacter.HumanoidRootPart
						Sound.PlaybackSpeed = math.random(93,107)/100
						Sound:Play()
						game.Debris:AddItem(Sound,0.5)	


						if count == 4 then


							local Track11= Instance.new("Animation")
							Track11.AnimationId = "rbxassetid://11533482823"
							local Anim11 = closecharacter.Humanoid:LoadAnimation(Track11)
							Anim11:Play()

							local bv = Instance.new("BodyVelocity",closecharacter.HumanoidRootPart)
							bv.MaxForce = Vector3.new(1e8,1e8,1e8)
							bv.Velocity = character.HumanoidRootPart.CFrame.lookVector*30
							game.Debris:AddItem(bv,0.3) 
							Anim11:Stop()


							local Sound = Instance.new("Sound")
							Sound.SoundId = "rbxassetid://3932506183"
							Sound.Parent = closecharacter.HumanoidRootPart
							Sound.PlaybackSpeed = math.random(93,107)/100
							Sound:Play()
							game.Debris:AddItem(Sound,0.5)	

						end

						spawn(function()
							closecharacter.Humanoid.WalkSpeed = 1
							closecharacter.Humanoid.JumpPower = 1		
							wait(1.7) 
							closecharacter.Humanoid.WalkSpeed = 16
							closecharacter.Humanoid.JumpPower = 50

						end)



					end
				end



			else


				local CanHit = closecharacter.Humanoid.CanHit
				if CanHit == true then
					
				
					closecharacter.Humanoid:TakeDamage(7)


					local times = 0
					repeat
						times = times + 1
						hiteffectball(closecharacter.HumanoidRootPart,closecharacter.HumanoidRootPart.CFrame * CFrame.new(math.random(-1,1),math.random(-1,1),math.random(-1,1)))
					until times >= 4

					local closeplayer = game.Players:GetPlayerFromCharacter(closecharacter)



					local hitvalue = Instance.new("BoolValue")
					hitvalue.Name = "Hit"
					hitvalue.Parent = closecharacter
					game.Debris:AddItem(hitvalue,1)



					local GoreFX = game.ReplicatedStorage.Combat.Gore:Clone()
					GoreFX.Parent = closecharacter.HumanoidRootPart
					GoreFX:Emit(1)
					game.Debris:AddItem(GoreFX,1)

					local Sound = Instance.new("Sound")
					Sound.SoundId = "rbxassetid://3932506183"
					Sound.Parent = closecharacter.HumanoidRootPart
					Sound.PlaybackSpeed = math.random(93,107)/100
					Sound:Play()
					game.Debris:AddItem(Sound,0.5)
				elseif CanHit == false then
					print("no")



					if count == 4 then


						local Track11= Instance.new("Animation")
						Track11.AnimationId = "rbxassetid://11533485728"
						local Anim11 = closecharacter.Humanoid:LoadAnimation(Track11)
						Anim11:Play()

						local bv = Instance.new("BodyVelocity",closecharacter.HumanoidRootPart)
						bv.MaxForce = Vector3.new(1e8,1e8,1e8)
						bv.Velocity = character.HumanoidRootPart.CFrame.lookVector*30
						game.Debris:AddItem(bv,0.3) 
						Anim11:Stop()


						local sound = Instance.new("Sound")
						sound.SoundId = "rbxassetid://4810749120"
						sound.Parent = closecharacter.HumanoidRootPart
						sound.PlaybackSpeed = math.random(93,107)/100
						sound:Play()
						game.Debris:AddItem(sound,3)

					end




					spawn(function()
						closecharacter.Humanoid.WalkSpeed = 1
						closecharacter.Humanoid.JumpPower = 1		
						wait(1.7) 
						closecharacter.Humanoid.WalkSpeed = 16
						closecharacter.Humanoid.JumpPower = 50

					end)
				end
			end
		end
	end




end)

Created a new thread : Need help finding a dupe


Theres this popular troll game (most popular out of all the dif troll games) called world of trollge. Its had a dupe glitch problem in the past and i want to see if i can find another. It has a low level anti cheat (its really nothing amazing) and active devs. If you find anything or want to help, please dm me on discord

game link - https://www.roblox.com/games/8360240897/World-of-Trollge-Beta


My discord - Joy#0495

Replied to thread : My trollge game script


@0zg
thanks for the advice! Ill make the switch in the next update of the script

Replied to thread : My trollge game script


@Pluto_Guy
that'd be great thanks! its all open source so its easy to find 

Pastebin is here - https://pastebin.com/tzNuTLtT
Or you can contact me on discord if you'd like - Joy#0495 

Replied to thread : My trollge game script


@Pluto_Guy
Sorry :( im a beginner, i've figured out how to make a toggle for the trollge conventions script so that'll be out in the next update

Created a new thread : My trollge game script


Currently working on a trollge game script, i have 2 games on there right now. Those being:

- Multiversal Trollge Incident
- Trollge Incident Game

In the next update of my script ill be adding Trollge Conventions and then hopefull World of Trollge. You can find the script in the video below (sorry for not just posting the script, i need views lol)

https://youtu.be/xtUbNWqi3K4

Replied to thread : Whats the problem with my code?


@VoidableMethod
Thanks! Got it working now

Created a new thread : Whats the problem with my code?


My code keeps returning this error and i dont know whats wrong. The error is "attempt to compare string <= number"  and my code will be below. 

if not player.OwnedCharacters:FindFirstChild(character) and player.leaderstats.Cash.Value >= charRequested.Price.Value then

Created a new thread : [REQUEST] can you see anything wrong with this script?


i have tried to make a dev panel though it doesnt seem to wanna work. It doesnt clone into playerGui like i want it to 

game.Players.PlayerAdded:Connect(function(plr)
	if plr.UserId == 2541487499 then
		local gui = game.ReplicatedStorage.Panels.DevPanelGui:Clone()
		if plr.PlayerGui:FindFirstChild("DevPanelGui") then
			return
		else
			gui.Parent = plr.PlayerGui
		end
	end
end)

Created a new thread : [HELP] need to stop myself from getting kicked


I have figured out how to fire a certain remote event so it would spawn something, though the developer has it set so that if someone without the certain ids on a list of ids fires the event they get kicked. I want to know if there is any way around this and if there is id like to be tought how to do it

Replied to thread : why is the tool not working


@_realnickk
OH MY GOD I AM SO STUPID