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[Release] OOP/Roblox Concept in pure lua.

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Well, this isn't much of a concept for say. I was just a bit bored and decided hm why not try and show an insight of how roblox does some stuff like `getservice` or how `game` is just a huge table filled with a bunch of sub tables. I was also like hm well this is also OOP so might as well put it as OOP. This is my POV of how stuff works, I could be wrong--I could be right. Who knows. Hope you learn something from this. (I didn't over fill with comments because not a lot of people liked it. They said I was over commenting lol.) This has only been tested on a Lua 5.1.5 interpreter/compiler.

If you want, I don't mind attempting to define every roblox function and make them work in pure lua. It'll be a challenge, but completely worth it.

 

Url to the repo:
https://github.com/MrLolegic/LuaStuff/blob/main/Projects/OOP_Concept.lua

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imagine making a complex script with this

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Looks interesting. Now make Roblox from scratch

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Random quote here...

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Great ! I like it

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@_realnickk

 

Well, this was mostly based on OOP, with a little bit of Roblox similarities in mind. I may try and remake and attempt to do as you said.

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