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Thinking about starting a serverside exploit project

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stop take my rice

vip

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Posted

Many people consider serverside exploits a thing of the past; an extinct artifact of ROBLOX exploiting history. However, recently I've been thinking about changing that and starting a huge serverside exploit project that would be mass-infected into thousands of models. I briefly talked about it with a few people, but now I would like to know if anyone would actually like a big serverside exploit project to happen, or if anyone with good Lua knowledge would help on the development side of things.


If this thread gets a good response, I may start it and make a thread asking for developers. Until then, what are your thoughts on this?

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@atari

Yes, but that's why you put backdoors in models that are supposed to have scripts, rather than putting it in a chair or something.

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@_realnickk

Not easily, but if you do it the right way then it will be a lot less detectable. Besides, the goal isn't to compromise Adopt Me or something.

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we are dead

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ask the owner of Stellar(Formerly Venus) He is quite good at Scripting and has made an SS executor before

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Alternate

stop take my rice

vip

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@ishanjitalt

You made an alt for neg rep evasion... you know that's against the rules right?

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we are dead

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@Alternate

 

what do i not do thats against the rules

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SlicedOrange

Orange MacTavish

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@ishanjitalt
stop alt evading you filthy skid

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eb_

Formally known as Shade

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Ss r long gone, the executor itself it's easy I've made it before and the other lua components like whitelisiting and whatever. But for it to be more automated u gotta generate accounts. Have those generated accounts interact with several models which have the infected script and so on.

 

U get the idea, unless u can pull off all the account nonsense then the lua side is simple as print

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Alternate

stop take my rice

vip

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@eb_

Yeah, the Lua stuff is easy. I've made a serverside as well before. The hard part is backdooring games, and getting accounts to mass-infect models as you said.

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