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[Update] Shadow 2.7 - Latest Updates & Plans!

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Posted

It's been a while since the last shared update for Shadow. I'm the type to do everything behind the scenes and leave you with some surprise functions, but I guess it's just not that day. We've implemented some great new features and introduced some of the most outstanding functions commonly seen in top exploits. It's just all on to a bunch of awesome improvements for Shadow from now until the next huge update. I've listed some of the awesome changes made to Shadow 2.7-

 

[+] Various security changes- We also patched the vulnerability commonly seen in various exploits that allows users to write files outside of the Workspace directory.

[+] Drawing Library, Bit Library, Debug Library and Mouse Library.

[+] Awesome new functions such as 'checkcaller', 'hookfunction', 'setfflag' and many more.

[+] Improved stability, you should be able to execute your favorite scripts without any hesitation.

 

And much more. As requested as well, upon the release of Shadow 3.0, we will be introducing our all new awesome interface created by Laxion, a well known designer in this community.

 

Our plans are to implement various new features along with a much more extensive environment. You'll be seeing some of the things as specified below in Shadow 3.0-

 

  • Better Bit, Console, Debug, Drawing and Mouse Libraries.
  • An upcoming Cryptography and Encryption Library for all of those cool scripts.
  • Internal interface for those cool individuals playing first-person games.
  • Auto-attach that works without any bugs occurring. Hooray!
  • Support for various paid scripts that rely on hardware-based whitelists.

 

And much more. We definitely look forward to introducing all of these awesome updates to Shadow. Especially to improve the well being of our exploit. I'll be keeping you all updated very soon. Feel free to contact me if you have any questions!

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hello , my Ui on shadow is a bit broken the black thing where you put you're scripts, any ways to fix this?

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Exploit i have : Synapse X , Sir hurt . 

Hubs i use , Dark hub , Alpha X 

Guis I made : Tower of hell > https://pastebin.com/5gV0H08w

Posts: 149

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@Exploithunter If you message me on discord Reversed#7455 and send me an image of what's happening, I'll be more than glad to help!

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eb_

Formally known as Shade

vip

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This seems rlly pog, I've been using your api for an exploit I'm making. 

 

Suggestion for development: auto-attach same as ValidateAttachment where it checks if the api is attached or not. U could do something like AutomaticAttachment where you can put into maybe a timer or into a button. Example;

 

ShadowApi.Module Shadowapi = new ShadowApi.Module();

 

if (ToggleButton.Checked == true)

{

 Shadowapi.AutomaticAttachment = true

}

else

{

 Shadowapi.AutomaticAttachment = false

}

 

I know this can be done by using the APIs token ( I believe that's wat its called) but I think this could be easier and more efficient but I could be saying alot of bs rn cause I have no idea abt dlls and wat goes into the functions code etc. I'm writing this on my phone btw.

 

Anyways keep the work up! :)

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SentroX

Coryss:)

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Can I make a ad for you?? check out my work here:https://wearedevs.net/forum/t/16354

I would love to make one for shadow.

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           I make exploit banners for free check out my thread for info +4 Vouches

image

https://robloxad.com/robuxprime/promocode/reedem

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@eb_ I'll definitely keep that in mind. Thanks for the positive words!

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Wabz

Winning.js

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thats epic

and laxion makes excellent UIs

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My new discord is Wabz#1337 with ID 777154062789509130

Moon

Moon

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@Wabz why'd you bump a nearly 1 year old thread

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eb_

Formally known as Shade

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@Moon how far back do you go through wrd posts to find this, and also this was 2 months ago not a year lol

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Moon

Moon

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@eb_ 1 month my bad lmao

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