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How to teleport parts

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So thats the path : game:GetService("Workspace").140149470853459400.Hammer

I want to teleport that part to this location : 0.625021, 55.175, -39.0249

 

Can somebody make the script and sorry for my stupidity

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Nolix

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you'll have to give us more information, what is that location? a position? if so you can simply change the part's position value to that, or a more simple way just change its cframe to wherever although I think games can detect cframe changes more easier.

 

I also recommend you to google this stuff on roblox official dev forums or the roblox official docs (sound wack but their both extremely helpful)

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SnowyWaves

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Great name

very cool

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simp for immune 

Kura

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@Nolix Well I'll just give him both CFrame and Position to see.

--// CFrame \\--
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace[140149470853459400].Hammer.CFrame


--// Position \\--
game.Players.LocalPlayer.Character.HumanoidRootPart.Position = Vector3.new(0.625021, 55.175, -39.0249)
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Yea i meant position thanks but theres one problem i used this script here : 

 

game:GetService("Workspace").140149470853459400.Hammer.Position = Vector3.new(0.625021, 55.175, -39.0249)
 
 
now the hammer is here but i cant grab it the cursor changes to the grab icon but i cant grab it.
can anyone help me why i cant grab it?
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@Snowy__ maybe the scripts didn't move along with the hammer? or the hammer is just not scripted? srry i dont know lua but that are my 2 ideas

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Random quote here...

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Is there any way i could teleport the hammer where i want and still grab it?

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@Snowy__
Link me the game and i might do it for you.

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@Destiny

 

https://www.roblox.com/games/4623386862/Piggy-SEASON-4

you have to rename the random number folder to somethind like DDD to work

get killed in the first round that the items arent decoded in the second round

private servers are free

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Nolix

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@Snowy__ its prob a problem with FE then, meaning the part moved but since its client sided you cant actually do anything such as grab it.

 

idk tho im no expert at how FE works, it sounds however the part you are trying to grab (for example, the hammer) has a click detector.

 

if the cursor changed to something like this

https://cdn.discordapp.com/attachments/778386486931226644/972223429438742590/unknown.png

 

then its a click detector, which is very easy to be exploited. many exploits have a "fireclickdetector" function you can use, ik synapse has it but you'll have to check the documentation for whatever exploit your using. ill give an example of fireclickdetector working for synapse (it may work for other exploits since most work the same as synapse to increase compatibility with scripts)

 

fireclickdetector(game:GetService("Workspace").140149470853459400.Hammer.CLICKDETECTORLOCATION)

 

unfortunately, I cant find the exact location to the clickdetector rn for whatever game your trying this on. you'd have to go in game and find the clickdetector location yourself, 99% of the time however, its inside the game's part which you would click on.

 

hope I was able to help :)

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@Nolix

 

Yea this was very helpfull thanks could you make a script that fires the click if i left click?

And the game is piggy

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Added

Well sadly it isnt working the original location is probably saved on the server

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Nolix

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@Snowy__ "unfortunately, I cant find the exact location to the clickdetector rn for whatever game your trying this on"

 

wish I could, but synapse is being an ass rn

https://cdn.discordapp.com/attachments/778386486931226644/972273412720431175/unknown.png

 

its 1 line and simply going through dark dex a little bit, im sure you could do it :)

 

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yea i did it but sadly the positition is still safed on the server so i can see the hammer but i cant grab it even with the script

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Nolix

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@Snowy__ ??? the script is meant to make you grab the hammer, not change its position

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