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Big paintball gui script
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-- Gui to Lua
-- Version: 3
-- Instances:
local BigPaintball = Instance.new("ScreenGui")
local Menu = Instance.new("Frame")
local Name = Instance.new("TextLabel")
local Close = Instance.new("TextButton")
local Home = Instance.new("Frame")
local Name_2 = Instance.new("TextLabel")
local GUI2 = Instance.new("TextButton")
local GUI = Instance.new("TextButton")
local Open = Instance.new("TextButton")
--Properties:
BigPaintball.Name = "BigPaintball"
BigPaintball.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
BigPaintball.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
Menu.Name = "Menu"
Menu.Parent = BigPaintball
Menu.BackgroundColor3 = Color3.new(0.235294, 0.235294, 0.235294)
Menu.Position = UDim2.new(0.338775516, 0, 0.337837815, 0)
Menu.Size = UDim2.new(0, 394, 0, 263)
Menu.Visible = false
Name.Name = "Name"
Name.Parent = Menu
Name.BackgroundColor3 = Color3.new(1, 1, 1)
Name.Position = UDim2.new(0.246192887, 0, 0.89733839, 0)
Name.Size = UDim2.new(0, 200, 0, 50)
Name.Font = Enum.Font.SourceSans
Name.Text = "GUI made by VeryCoolMike2000"
Name.TextColor3 = Color3.new(0, 0, 0)
Name.TextScaled = true
Name.TextSize = 14
Name.TextWrapped = true
Close.Name = "Close"
Close.Parent = Menu
Close.BackgroundColor3 = Color3.new(1, 1, 1)
Close.Position = UDim2.new(0.918781698, 0, 0, 0)
Close.Size = UDim2.new(0, 32, 0, 25)
Close.Font = Enum.Font.SourceSans
Close.Text = "X"
Close.TextColor3 = Color3.new(0, 0, 0)
Close.TextScaled = true
Close.TextSize = 14
Close.TextWrapped = true
Home.Name = "Home"
Home.Parent = Menu
Home.BackgroundColor3 = Color3.new(0.235294, 0.235294, 0.235294)
Home.Position = UDim2.new(0, 0, 0.095057033, 0)
Home.Size = UDim2.new(0, 394, 0, 211)
Name_2.Name = "Name"
Name_2.Parent = Home
Name_2.BackgroundColor3 = Color3.new(1, 1, 1)
Name_2.Position = UDim2.new(0, 0, -0.118483409, 0)
Name_2.Size = UDim2.new(0, 362, 0, 25)
Name_2.Font = Enum.Font.SourceSans
Name_2.Text = "BIG PAINTBALL GUI"
Name_2.TextColor3 = Color3.new(0, 0, 0)
Name_2.TextScaled = true
Name_2.TextSize = 14
Name_2.TextWrapped = true
GUI2.Name = "GUI2"
GUI2.Parent = Menu
GUI2.BackgroundColor3 = Color3.new(1, 1, 1)
GUI2.Position = UDim2.new(0.548223376, 0, 0.267709434, 0)
GUI2.Size = UDim2.new(0, 135, 0, 40)
GUI2.Font = Enum.Font.SourceSans
GUI2.Text = "SILENT AIM"
GUI2.TextColor3 = Color3.new(0, 0, 0)
GUI2.TextScaled = true
GUI2.TextSize = 14
GUI2.TextWrapped = true
GUI.Name = "GUI"
GUI.Parent = Menu
GUI.BackgroundColor3 = Color3.new(1, 1, 1)
GUI.Position = UDim2.new(0.0913705453, 0, 0.266159683, 0)
GUI.Size = UDim2.new(0, 117, 0, 39)
GUI.Font = Enum.Font.SourceSans
GUI.Text = "BIG PAINTBALL GUI 1"
GUI.TextColor3 = Color3.new(0, 0, 0)
GUI.TextScaled = true
GUI.TextSize = 14
GUI.TextWrapped = true
Open.Name = "Open"
Open.Parent = BigPaintball
Open.BackgroundColor3 = Color3.new(1, 1, 1)
Open.Position = UDim2.new(0, 0, 0.481572479, 0)
Open.Size = UDim2.new(0, 100, 0, 40)
Open.Font = Enum.Font.SourceSans
Open.Text = "Open"
Open.TextColor3 = Color3.new(0, 0, 0)
Open.TextSize = 14
-- Scripts:
local function FIHXD_fake_script() -- Name.LocalScript
local script = Instance.new('LocalScript', Name)
function zigzag(X) return math.acos(math.cos(X*math.pi))/math.pi end
counter = 0
while wait(0.1)do
script.Parent.BackgroundColor3 = Color3.fromHSV(zigzag(counter),1,1)
counter = counter + 0.01
end
end
coroutine.wrap(FIHXD_fake_script)()
local function MYSFKT_fake_script() -- Close.LocalScript
local script = Instance.new('LocalScript', Close)
function zigzag(X) return math.acos(math.cos(X*math.pi))/math.pi end
counter = 0
while wait(0.1)do
script.Parent.BackgroundColor3 = Color3.fromHSV(zigzag(counter),1,1)
counter = counter + 0.01
end
end
coroutine.wrap(MYSFKT_fake_script)()
local function OHDR_fake_script() -- Close.LocalScript
local script = Instance.new('LocalScript', Close)
script.Parent.MouseButton1Down:Connect(function()
Menu.Visible = false
Open.Visible = true
end)
end
coroutine.wrap(OHDR_fake_script)()
local function RBVTCCX_fake_script() -- Name_2.LocalScript
local script = Instance.new('LocalScript', Name_2)
function zigzag(X) return math.acos(math.cos(X*math.pi))/math.pi end
counter = 0
while wait(0.1)do
script.Parent.BackgroundColor3 = Color3.fromHSV(zigzag(counter),1,1)
counter = counter + 0.01
end
end
coroutine.wrap(RBVTCCX_fake_script)()
local function XIOC_fake_script() -- GUI2.LocalScript
local script = Instance.new('LocalScript', GUI2)
function zigzag(X) return math.acos(math.cos(X*math.pi))/math.pi end
counter = 0
while wait(0.1)do
script.Parent.BackgroundColor3 = Color3.fromHSV(zigzag(counter),1,1)
counter = counter + 0.01
end
end
coroutine.wrap(XIOC_fake_script)()
local function SSXO_fake_script() -- GUI2.LocalScript
local script = Instance.new('LocalScript', GUI2)
GUI2.MouseButton1Down:connect(function()
loadstring(game:HttpGet("https://www.pastebin.com/raw/PuaaGKsT"))()
end)
end
coroutine.wrap(SSXO_fake_script)()
local function YCLLJP_fake_script() -- GUI.LocalScript
local script = Instance.new('LocalScript', GUI)
function zigzag(X) return math.acos(math.cos(X*math.pi))/math.pi end
counter = 0
while wait(0.1)do
script.Parent.BackgroundColor3 = Color3.fromHSV(zigzag(counter),1,1)
counter = counter + 0.01
end
end
coroutine.wrap(YCLLJP_fake_script)()
local function JVKEWC_fake_script() -- GUI.LocalScript
local script = Instance.new('LocalScript', GUI)
GUI.MouseButton1Down:connect(function()
loadstring(game:HttpGet("https://pastebin.com/ASShwYDm"))()
end)
end
coroutine.wrap(JVKEWC_fake_script)()
local function RQMXOT_fake_script() -- Open.LocalScript
local script = Instance.new('LocalScript', Open)
Open.MouseButton1Down:connect(function()
Open.Visible = false
Menu.Visible = true
end)
end
coroutine.wrap(RQMXOT_fake_script)()
local function RYEM_fake_script() -- Open.LocalScript
local script = Instance.new('LocalScript', Open)
function zigzag(X) return math.acos(math.cos(X*math.pi))/math.pi end
counter = 0
while wait(0.1)do
script.Parent.BackgroundColor3 = Color3.fromHSV(zigzag(counter),1,1)
counter = counter + 0.01
end
end
coroutine.wrap(RYEM_fake_script)()
first GUI I've done btw its skidded on some parts mah bad
Thanks to Monkey_D_Luffy for the rep I will always remember you:)
NEW VIDEO ON MY CHANNEL:https://youtu.be/U2KzKW2k3gw
Replied
For future reference atleast add -- Made by: Someone next to the loadstrings so the creator gets credit, if you really wanted you could make use of the print functions and give credits that way.
A nice way to set that out would be:
print("")
warn("=======")
print("Made By: ?")
warn("=======")
print("")
:)
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Open to help anyone with anything, DM me on discord :)
Thanks to Monkey_D_Luffy for the rep I will always remember you:)
NEW VIDEO ON MY CHANNEL:https://youtu.be/U2KzKW2k3gw
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