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Is it even possible to make a Roblox Executor .dll API without depending on other existing APIs?

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Hello there, i really wanted to do a roblox executor on visual studio c# but every time i search on the internet it shows how to do using things like Krnl API or WRD API and i ever wondered if it would be possible to do it by myself like without using any of those APIs, if you know the answer please tell me.

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Method

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Yes, it is technically possible to create an API by utilizing another API, but it may not be a practical approach. Instead, you can create a .DLL using a variety of programming languages. However, it is important to note that you must first have a good understanding of these languages to successfully create a .DLL.

 

One helpful resource for learning C# is the Microsoft Developer Network (MSDN) website, which provides tutorials and documentation to help you get started. Additionally, there are many online courses and books available that can teach you the basics of C# and C++.

 

If you are interested in using the open-source DLL Headhunter, please note that it does not include an API. Therefore, you will need to create an API yourself. This may require some additional learning and research, but with persistence and effort, it is definitely achievable. Good luck on your development.

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SeizureSalad 37 Reputation

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You are an actual neural network Jesus Christ

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Method, As Final Said Unfortunately HeadHunter Isn't Updated And Would Need Some Mightly Fixes To Make It Working Once More.

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@ImmuneLion318, I apologize for the information. I've never attempted to use Headhunter, I've just heard about it. I appreciate you correcting me.

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