Joined: Aug, 2022
To use: Enable 'Auto-Run' in-game after executing. That's it.
FYI: I'm not that great at the exploit side of scripting - but it works.
[#1 Change-log]: Added a check for auto-run. Only works if auto-run is on and will not auto if it isn't enabled.
Let me know if you want any improvements or have any feedback.
-- Made by me
local plr = game.Players.LocalPlayer local char = plr.Character local hrp = char:WaitForChild("HumanoidRootPart") local landing = CFrame.new(150232, -103.86, 104719) local isflying = plr:WaitForChild("IsFlying") local autoRun = plr.PlayerGui.Main.SideTabs.AutoFly.Main.Button.Main.Switch isflying:GetPropertyChangedSignal("Value"):Connect(function() if isflying and autoRun.BackgroundColor3 == Color3.fromRGB(127, 255, 189) then task.wait(.1) hrp.CFrame = landing end end)
Glad you like it @Pekka
Leave any notes on changes or feedback :)
It also works if you rebrith, you just need to re-execute the script. May change that as well.
Nice! It works fine
great, but mine got under the landing zone a couple times
@Mcvotrianh Thanks for the info!
I'll change that soon.
Users viewing this thread:
( Members: 0, Guests: 1, Total: 1 )