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Brookhaven Candy Auto Farm
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-Advanced -Easy-To-Use -Useful -None-Gui -Open-Source -Auto Detect (easy-medium-hard-extreme) hunt --- -- -- -- -- - - --- -- usage: --just take a hunt quest then run it it will stop anyway when the quest is over. readme: --If there is a error, if you have any suggestions, you can write
--just take a hunt quest then run it it will stop anyway when the quest is over.
--Toggle
getgenv().candyautofarm = true --Make False this for stop toggle
local Easter = "Terrain3Camera!" or "Terrain2Camera!"
while getgenv().candyautofarm do wait()
for _,v in pairs(game:GetService("Workspace")[Easter]:GetDescendants()) do
if v:IsA("TouchTransmitter") then
firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart, v.Parent, 0) --0 is touch
wait()
firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart, v.Parent, 1) -- 1 is untouch
end
end
end
Added
Not my code orgin owner is Developer0. link to orgin site:https://scriptblox.com/script/Brookhaven-RP-Brookhaven-Candy-Auto-Farm-6568
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