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Brookhaven Candy Auto Farm

bruhfuceqd

darkluxer

Posts: 28

Threads: 6

Joined: Oct, 2022

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Posted

-Advanced -Easy-To-Use -Useful -None-Gui -Open-Source -Auto Detect (easy-medium-hard-extreme) hunt --- -- -- -- -- - - --- -- usage: --just take a hunt quest then run it it will stop anyway when the quest is over. readme: --If there is a error, if you have any suggestions, you can write

 

--just take a hunt quest then run it it will stop anyway when the quest is over.

--Toggle
getgenv().candyautofarm = true  --Make False this for stop toggle

local Easter = "Terrain3Camera!" or "Terrain2Camera!"


while getgenv().candyautofarm do wait()
for _,v in pairs(game:GetService("Workspace")[Easter]:GetDescendants()) do
if v:IsA("TouchTransmitter") then
firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart, v.Parent, 0) --0 is touch
wait()
firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart, v.Parent, 1) -- 1 is untouch
end
end
end
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Added

@_realnickk This is not my code.

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