Categories > Coding > C++ >
Getting Lua State Offset in IDA Pro
Replied
oops sry for the triple post, i didn't realise there was a next page. I am sooo sry
Added
@MaximusExploit Nah it's a common misunderstanding. Basically there are certain portions of memory that're hashed, and memcheck makes sure they aren't modified put simply. You can still read memory, and you can still write it in those sections, but if you write without a bypass you need to change it back fast enough to not get detected.
Cancel
Post
Added
@_realnickk What... Why would you do that, that isn't even how a detour works, you're just feeding him wrong info....
A gettop hook is bad because it can provide states that aren't the clientstate. You can be getting a thread for some random connection for all you know. You're better off getting scriptcontext from datamodel, or just getting it directly, then from there you can grab a pointer to the client state.
Cancel
Post
Users viewing this thread:
( Members: 0, Guests: 1, Total: 1 )
Cancel
Post