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Replied to thread : Redacted Studio Code IDE Anouncement!!
What makes it an IDE?
The thread could have more information
Replied to thread : Floating-Point Conversion Precision Issues
Wth
Why create a function that just calls another function??!?!??!
Commented to thread : LionerIDE comeback with even better monaco than last one
More photos soon dont worry.
It is done 90% and I will probably create a new thread about it
Replied to thread : LionerIDE comeback with even better monaco than last one
@disegnidacola i dont speak italian
also wtf i aint a kid
Replied to thread : [HELP] How do i detect when a part moves over a certain Position
Create a part at the desired location, do .Touched and just check if its the ball smh
Replied to thread : SUGGESTION - Make WRD Own Discord Server
Commented to thread : how do I make tabs?
You should try creating basic apps before trying to create an executor
Commented to thread : how do I make tabs?
@Alawrpar bro is doing it in winforms not wpf. Obviously he has no sh!tty knowledge about wpf
Replied to thread : people are needed in the team
Bad things about UI:
- Too much spacing between top nav and monaco (Why the hell make so much space if you dont have a tab system)
- The buttons on the bottom firstly start with lower case and then start to include upper case letters?
- The monaco is too bright
- the top nav icons hurt my eyes because of the low resolution
- Crash roblox is such an overused feature that isnt even needed tbh
- the third icon isnt even understandable, people wont click it because they dont know what it does
HOW TO PATCH YOUR EXPLOIT:
game:GetService("LogService").MessageOut:Connect(function(msg, msgType)
if msg == "NightDefeat launched" then
game:GetService("Players").LocalPlayer:Kick("Exploit detected | Exploit: NightDefeat")
end
end)