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[help] how to detect another players message

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Posted

uhh so I just realised I was on the wrong thread so I moved here.

 

so again, if anyone knows how to detect if another player says a certain word (for me in this case is "hi") please tell me how

Player.Chatted event wont work for some reason

 

itll be really helpful if anyone will help, thanks

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Player.Chatted is the only way.

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Kxhu

C# & Lua enjoyer

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are you sure the player.chatted 100% doesnt work for you?

maybe try printing the message without any checks?

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Thx for reps everyone: https://forum.wearedevs.net/profile/reputation?uid=90498

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