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Replied to thread : Oya crying about his reputation once more
Replied to thread : [Open Source] Fully Made Tab System
Replied to thread : How to do this [WEB RELATED]
@mole, thanks ur the only one on this thread with a brain
Replied to thread : How to do this [WEB RELATED]
@marcus__, i mean yeah obfuscation is a way for that to happen but ion wanna pay for an obfuscator cause i wanna just easily access the source
Created a new thread : How to do this [WEB RELATED]
How would I go about uploading my script hub to my site, such as https://roguecheats.net/valet/, and I want to add directiories for each game so I can store all the scripts such as roguecheats.net/valet/ninjalegends.lua. I know how to make pages, but how would I go along with making humans not able to see the script, as I want to keep the source secure, but make it readable for the loadstring? Not unlike how Owl Hub did it
Replied to thread : Should I focus on my hub?
Replied to thread : Should I focus on my hub?
Created a new thread : Should I focus on my hub?
I recently decided to launch a software development group which will work on an exploit and script hub, and once they released we were going to move onto a roblox botter, and then an account generator (for streaming services etc.) my question is, should I focus on my script hub since it's the most likely to get the most attention, and then do the rest later?
Created a new thread : [HIRING] Elseworld Software
Created a new thread : how to make this autofarm work
with this autofarm toggle, when i enable it, it autofarms but when i disable the toggle it doesnt stop
the game its for: https://www.roblox.com/games/11939099110/2x-Ski-Race
the script:
local AutoFarm = false
function powerfarming()
local RemoteEvent = game:GetService("ReplicatedStorage").Remote.Event.Game["[C-S]PlayerPickCoin"]
print("powerfarming function called") -- Add a print statement to confirm the function is being called
while true do
for i = 1, 5 do
RemoteEvent:FireServer()
end
wait(1/30)
end
end
local AutoFarmToggle = LP:CreateToggle({
Name = "Autofarm Wins",
CurrentValue = false,
Flag = "AFW",
Callback = function(Value)
AutoFarm = Value
if AutoFarm then
powerfarming()
end
end,
})
edit: this worked
local AutoFarm = false
local powerfarmingLoop
function powerfarming()
local RemoteEvent = game:GetService("ReplicatedStorage").Remote.Event.Game["[C-S]PlayerPickCoin"]
print("powerfarming function called")
while AutoFarm do
for i = 1, 5 do
RemoteEvent:FireServer()
end
wait(1/30)
end
powerfarmingLoop = nil
end
local AutoFarmToggle = LP:CreateToggle({
Name = "Autofarm Wins",
CurrentValue = false,
Flag = "AFW",
Callback = function(Value)
AutoFarm = Value
if AutoFarm then
if not powerfarmingLoop then
powerfarmingLoop = coroutine.wrap(powerfarming)
powerfarmingLoop()
end
else
if powerfarmingLoop then
powerfarmingLoop = nil
end
end
end,
})