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[SCRIPT RELEASE] Prison Life get all guns and steal all items

Posts: 13

Threads: 4

Joined: Oct, 2022

Reputation: 0

Posted

Pretty simple script. This also steals any item that is dropped.

 

--This script steals all items that fall on the ground, and can give you items

local Prison_ITEMS = game:GetService('Workspace')["Prison_ITEMS"].single


--weather or not to ignore if the item is missing
local ignore_err = true


local tigger = {
    "Remington 870",
    "M9",
    "AK-47"
}
local NewGuiPart1 = Instance.new("ScreenGui")
NewGuiPart1.Parent = game.Players.LocalPlayer.PlayerGui
local NewGuiPart8 = Instance.new("TextLabel")
NewGuiPart8.Name = "Twait"
NewGuiPart8.Parent = NewGuiPart1
NewGuiPart8.Active = false
NewGuiPart8.AutomaticSize = "XY"
NewGuiPart8.BackgroundColor3 = Color3.new(0.913725, 0.819608, 0.101961)
NewGuiPart8.BorderSizePixel = 0
NewGuiPart8.Position = UDim2.new(0, 0, 0, 60)
NewGuiPart8.Font = Enum.Font.SourceSans
NewGuiPart8.FontSize = Enum.FontSize.Size24
NewGuiPart8.Text = "Waiting for " .. item
NewGuiPart8.TextWrapped = true
local NewGuiPart9 = Instance.new("TextButton")
NewGuiPart9.Name = "Twait"
NewGuiPart9.Parent = NewGuiPart1
NewGuiPart9.Active = false
NewGuiPart9.AutomaticSize = "XY"
NewGuiPart9.BackgroundColor3 = Color3.new(0.913725, 0.819608, 0.101961)
NewGuiPart9.BorderSizePixel = 0
NewGuiPart9.Position = UDim2.new(0, 0, 0, 100)
NewGuiPart9.Font = Enum.Font.SourceSans
NewGuiPart9.FontSize = Enum.FontSize.Size24
NewGuiPart9.Text = "Get guns"
NewGuiPart9.TextWrapped = true

function bigman(thing)
    game.Workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver[thing].ITEMPICKUP)
end

local success, err

NewGuiPart9.MouseButton1Up:Connect(function()
    NewGuiPart9.Text = "Getting guns..."
    for i=0, #tigger do
        success,err = pcall(bigman, tigger[i])
        if not success and not ignore_err then
            NewGuiPart9.Text = "Failed: " .. err .. "  Item: " .. tostring(tigger[i])
            wait(1)
        end
    end
    NewGuiPart9.Text = "Get guns"
    game.Players.LocalPlayer.Character.Humanoid.Health = 100
end)

game.Players.LocalPlayer.Character.Humanoid.died:Connect(function()
    NewGuiPart1:Destroy()
    NewGuiPart8:Destroy()
    NewGuiPart9:Destroy()
end)

Prison_ITEMS.ChildAdded:Connect(function(thingthing) -- Detect when a new gun has been added.
     NewGuiPart8.text = "Tried to steal: " .. thingthing.Name
     game.Workspace.Remote.ItemHandler:InvokeServer(Prison_ITEMS[thingthing.Name].ITEMPICKUP)
     NewGuiPart8.text = "Stole: " .. thingthing.Name
end)
  • 0

I am professional programmer.

I know some lua and TONS of python.

Posts: 27

Threads: 0

Joined: Oct, 2022

Reputation: -21

Replied

Wow
It's very cool.

  • 0

bruhfuceqd

darkluxer

Posts: 28

Threads: 6

Joined: Oct, 2022

Reputation: -1

Replied

nice code, but if you dont have the swat gamepass and someone dies with it do you get it ? never mind now that i look at the code closely i see

"local tigger = {

    "Remington 870",
    "M9",
    "AK-47"
  • 0

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