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_nicholas (<3)

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Joined: Apr, 2021

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discord: nicholas#6751

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c++/x86 developer on free time

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Replied to thread : 🔹 [RELEASE] pandora - internal esp/aimbot cheat 🔹


went through a lot of stuff with this, hope it gets big if it does merge with celestial <3

 

https://cdn.discordapp.com/attachments/945388411747979328/984655652125302824/chad.gif

Replied to thread : [RELEASE] Celestial - An Internal ESP / Aimbot


i hope people like it, i spent some time on it. yes it may not have features like wallcheck yet, but im learning <3

Replied to thread : coco winning


you coco people take exploiting too serious

Replied to thread : [PREVIEW] CriHub | FREE | Built Well


false is good developer guys trust him, he's def not keeping me hostage rn !!

Replied to thread : [release] getsenv, getgenv, and getreg [c++ implentation]


@59576 late reply whoops, and i know 

Replied to thread : [release] getsenv, getgenv, and getreg [c++ implentation]


@LilFrench21 thats what i originally had for getsenv, but a friend of mine told me i was incorrect

Replied to thread : [in progress] elbrus | an exploit im making because im bored


@Moon it's a script i've used a lot in testing; if you're interested in trying it on other exploits here you go :) https://pastebin.com/raw/VVHtvpx9

Created a new thread : [in progress] elbrus | an exploit im making because im bored


hi, so ive been working on this exploit for about 2 months. it's nowhere near done. but i've put a lot of time into it and thought some people would enjoy watching my progress. the discord has progress & functions so far.

 

heres some videos of my execution progress.

https://streamable.com/rrif17

https://streamable.com/1rh95g

 

if anyone needs help with their exploit; i'll be glad to help them to the best of my ability. i normally help people because im bored so. elbrus currently doesn't have a ui; so i wont be showing it in this thread. maybe if my motivation to develop it continues ill make one. but yea heres all for my progress.

 

im kinda busy with school so havent been able to push much time into it. but i figured wrd is a nice place to announce it. 

the discord: https://discord.gg/7VWpx3D8dY

 

Replied to thread : Seraph Exploit [No Key No Linkvertise]


not cool >:(. locked me out of my main discord account. nice ui though

Replied to thread : [release] getsenv, getgenv, and getreg [c++ implentation]


@63568 yea, but some people just copy and paste it into their src without even knowing what they do. so i thought some people could use this as a learning tool

Created a new thread : [release] getsenv, getgenv, and getreg [c++ implentation]


hi, so im new to wrd, and i come from v3rm. so i thought i'd release something. not a lot of people will use these because many sources have them leaked. but i will leave comments so people can get a better understanding :).

 

so before we get started, lua's src already defines basically everything we need. i myself don't have a good way of explaining things normally, but i explained here in a way that i learned it. so i hope some people find it useful. i released it because not many people actually tell you what this does.

 

note: for people who still use wrappers, instead of rpushvalue, use lua_pushvalue, and also make sure to change the argument from 'int roblox' to 'lua_State* roblox'.

 

edit: spelled "implementation" wrong. whoops. 

 

int getsenv(int roblox){
    /*snipped. because i got it incorrect (thanks chonky)*/
}

int getgenv(int roblox){
    rpushvalue(roblox, LUA_GLOBALSINDEX); /*this just basically pushes vanilla lua's global index*/
    return 1; /*we return 1 because it's pushing on to the stack */
}

int getreg(int roblox){
    rpushvalue(roblox, LUA_REGISTRYINDEX); /*this just basically pushes vanilla lua's registry index*/
    return 1; /*we return 1 because it's pushing on to the stack */
}