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What I have learned from exploiting

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Hello guys, Colby here its been a long time sense I have done anything on this site so here we are. I have done a lot in the short time I was exploiting so today I will give you some tips on how to keep a exploit going.

 

1.Exploits aren't all about the money: the problem with todays exploits are "oh you need a key" if you want to grow your brand you should NOT have a Key on your exploit, yes juno did have a key at the end of its life but it was a agreement with me and the other maker (hunter) so that way we could expand our horizen

2.It takes money to build up: while I was making exploits I spent 10$ a month just to get addys I also spent 100$ a year for hosting and all together spent close to 900$ keeping juno up and running, while yes juno was closed from the inside it was mainly do to money issuse that the inside close. My first point said it wasn't about the money and it isn't it doesn't take money to do this but if you want the best it WILL cost money

 

3.Grow a community:If you want to get anywhere you NEED a community I would start with getting known around the community of witch you are trying to get in by joining discords and helping people. This tip is kinda easy to understand

 

4.Make friends and stick with them:Ok this one isn't needed but you should find a friend to learn in my case I found hunter in a discord server about PF and we got ban from that discord and became friends and we learned about exploiting together and slowly built our way up with project aftermath later renamed to Juno.

 

5.Make a good name:Make a creative name that might not make sense to others but you get. Make it easy to remember and fast. When was the last time you saw a good exploit named something hard to remember.

 

These are my tips from working with WeAreDevs for a long chunk of my exploiting life and I hope this will bring out some new good exploits this is for all of you little devs that still are lost 

 

Thank you for reading
~Colby

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Posts: 89

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"It takes money to build up", wanna bet $0? :eyes:

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undefined

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@AgentSky do you wanna fade?

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what i have learned from exploiting:

1: It's not there to annoy people.

2: It's not harmful to anyone. Roblox can use these exploits to make their game more secure.

3: After all, it's just money and time being wasted to have a bit of fun.

4: You will be criticised for the things you do. Either if you develop something, or if you use something.

5: Not a way of life. You can't have an active income on selling exploits. It will all be gone someday.

6: Your gonna have a hard time discussing about your creations. You need a titanium heart to take all the criticization people throw at you.

7: Don't delete system32.

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Posts: 89

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@PAcolby not too soon I guess

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undefined

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@50050ehh point 5 isn't all true I made 5000$ but I only put in 900$

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Added

@51858I didn't spent that 5000$ I still have a little over 3000$ left from what I made

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@PAcolby

5k aint gonna pay the bills, home rent, debts or anything. Maybe pays for the internet.

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