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need help with lua vm shuffles
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First, a better explanation (since I think that roblox 2016 source shuffles are very outdated)
Second, how do I even implement them into my lua so i can use basic functions such as lua_pushstring
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You can compare decompiled code to other versions to find out what offsets go to what. Theoretically, you can also take a trial and error course of action by opening up the Lua state in something like ReClass and making assumptions based on the data shown.
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Used to be involved with game hacking, now I'm involved in cybersecurity. https://reversed.coffee/blog
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