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How do i check if a beams color is 0 1 0.333343 0 0 1 1 0.333333 0 0 ?
Posted
I tried doing
if v.Color == tonumber("0 1 0.333343 0 0 1 1 0.333333 0 0") then
but it doesnt seem to work
i tried checking with a string only and it didnt work either
Added
what dex should i get
i tried getting the exact color with this dex but it didnt work, it didnt show the color
loadstring(game:HttpGet("https://raw.githubusercontent.com/infyiff/backup/main/dex.lua"))()
i also tried the one below but it didnt show the workspace and stuff
local getobjects = function(a) local Objects = {} if a then local b = InsertService:LoadLocalAsset(a) if b then table.insert(Objects, b) end end return Objects end local Dex = getobjects("rbxassetid://10055842438")[1] Dex.Parent = PARENT local function Load(Obj, Url) local function GiveOwnGlobals(Func, Script) -- Fix for this edit of dex being poorly made -- I (Alex) would like to commemorate whoever added this dex in somehow finding the worst dex to ever exist local Fenv, RealFenv, FenvMt = {}, { script = Script, getupvalue = function(a, b) return nil -- force it to use globals end, getreg = function() -- It loops registry for some idiotic reason so stop it from doing that and just use a global return {} -- force it to use globals end, getprops = getprops or function(inst) if getproperties then local props = getproperties(inst) if props[1] and gethiddenproperty then local results = {} for _,name in pairs(props) do local success, res = pcall(gethiddenproperty, inst, name) if success then results[name] = res end end return results end return props end return {} end }, {} FenvMt.__index = function(a,b) return RealFenv[b] == nil and getgenv()[b] or RealFenv[b] end FenvMt.__newindex = function(a, b, c) if RealFenv[b] == nil then getgenv()[b] = c else RealFenv[b] = c end end setmetatable(Fenv, FenvMt) pcall(setfenv, Func, Fenv) return Func end local function LoadScripts(_, Script) if Script:IsA("LocalScript") then task.spawn(function() GiveOwnGlobals(loadstring(Script.Source,"="..Script:GetFullName()), Script)() end) end table.foreach(Script:GetChildren(), LoadScripts) end LoadScripts(nil, Obj) end Load(Dex)
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