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How to toggle Infinite Jump Script On/Off?
Posted
So I have this Infinite Jump script which goes on but won't go off with the toggle, how can I toggle it off correctly?
Not really sure how the *ChangeState("Jumping")* works like am I supposed to change the Jumping to something like Standing or Idling...
Section:NewToggle("Infinite Jump", "By toggling this you can jump infinitely.", function(state)
if state then
local InfiniteJumpEnabled = true
game:GetService("UserInputService").JumpRequest:connect(function()
if InfiniteJumpEnabled then
game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping")
end
end)
print("Infinite Jump: ON")
else
InfiniteJumpEnabled = false
game:GetService("UserInputService").JumpRequest:connect(function()
if InfiniteJumpEnabled then
game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping")
end
end)
print("Infinite Jump: OFF")
end
end)
Anppu#5731(GitHub)
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