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OP project pokemon script[lua]

Posts: 40

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Joined: Apr, 2018

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Posted

inf ultra balls:

game.ReplicatedStorage.REvents.Internal.funcItem:InvokeServer(game.Players.LocalPlayer.Bag.Pokeball['Ultra Ball'], 999999) -- you can change the value to any amount you want



rare candys giver:
-- Rare Candies giver lol. 

local Remotes = game.ReplicatedStorage.REvents
local thisRemote = Remotes.Pokemon.ozAxZ;
local Evolution = game.Players.LocalPlayer.Bag.Evolution
local Value = 6000; -- PUT WOT U WANT HERE. 

-- Please note, this is weird. 
-- You should just use one of the below, 
-- otherwise the amount of rare candies you get could be 
-- in the decimals or something. 


-- 200 = 21
-- 600 = 71; ... lol
-- 1000 = 121; ... weird l0l
-- 2000 = 246; ... lol. 
-- 6000 = 746; ... just lol.
-- 8000 = 996; ... lol again. 
-- 10000 = 1246; ... lol.

thisRemote:InvokeServer("Rare Candy", Evolution, Value);







heal pokemon:

-- Heal Pokemon for PROJECT POKEMON
-- Doesn't seem to work 100%, but wotever. 

local Remotes = game.ReplicatedStorage.REvents
local InBattle = game.Players.LocalPlayer.InBattle
Remotes.Pokemon.changeRequests:FireServer(InBattle, false) -- just in case? 
Remotes.Pokemon.healPokemon:FireServer();

-- Pokemon.StatusChange:FireServer(PokeInst, "");



battle points:





-- Battle Points.lua

Remotes = game:GetService("ReplicatedStorage").REvents;
Remote = Remotes.Pokemon.GreenPill
Amount = 1000


for i=1, math.ceil(Amount/295) do
Remote:InvokeServer(295)

end





money script :lua OP

while wait(.00001) do
game.ReplicatedStorage.REvents.Internal.jxbf:InvokeServer()
end


badges:gain all


-- Gain all Badges

Remotes = game:GetService("ReplicatedStorage").REvents;
Remote = Remotes.Internal.AwardBadge;

for i=1,8 do
Remote:FireServer( tostring(i) )
wait(1)
end
Remote:FireServer( tostring( "Champ" ) )
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Posts: 19

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Joined: May, 2018

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It doesn't work for me... :/
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Posts: 12

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Joined: Jun, 2018

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Rare candy script dosnt work or am i just doing it wrong
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