inf ultra balls:
game.ReplicatedStorage.REvents.Internal.funcItem:InvokeServer(game.Players.LocalPlayer.Bag.Pokeball['Ultra Ball'], 999999) -- you can change the value to any amount you want
rare candys giver:
-- Rare Candies giver lol.Â
local Remotes = game.ReplicatedStorage.REvents
local thisRemote = Remotes.Pokemon.ozAxZ;
local Evolution = game.Players.LocalPlayer.Bag.Evolution
local Value = 6000; -- PUT WOT U WANT HERE.Â
-- Please note, this is weird.Â
-- You should just use one of the below,Â
-- otherwise the amount of rare candies you get could beÂ
-- in the decimals or something.Â
-- 200 = 21
-- 600 = 71; ... lol
-- 1000 = 121; ... weird l0l
-- 2000 = 246; ... lol.Â
-- 6000 = 746; ... just lol.
-- 8000 = 996; ... lol again.Â
-- 10000 = 1246; ... lol.
thisRemote:InvokeServer("Rare Candy", Evolution, Value);
heal pokemon:
-- Heal Pokemon for PROJECT POKEMON
-- Doesn't seem to work 100%, but wotever.Â
local Remotes = game.ReplicatedStorage.REvents
local InBattle = game.Players.LocalPlayer.InBattle
Remotes.Pokemon.changeRequests:FireServer(InBattle, false) -- just in case?Â
Remotes.Pokemon.healPokemon:FireServer();
-- Pokemon.StatusChange:FireServer(PokeInst, "");
battle points:
-- Battle Points.lua
Remotes = game:GetService("ReplicatedStorage").REvents;
Remote = Remotes.Pokemon.GreenPill
Amount = 1000
for i=1, math.ceil(Amount/295) do
Remote:InvokeServer(295)
end
money script :lua OP
while wait(.00001) do
game.ReplicatedStorage.REvents.Internal.jxbf:InvokeServer()
end
badges:gain all
-- Gain all Badges
Remotes = game:GetService("ReplicatedStorage").REvents;
Remote = Remotes.Internal.AwardBadge;
for i=1,8 do
Remote:FireServer( tostring(i) )
wait(1)
end
Remote:FireServer( tostring( "Champ" ) )
Cancel
Post