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2trk (⸻⸻⸻⸻2trk⸻⸻⸻⸻)

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Joined: Apr, 2022

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Created a new thread : Stop it, Slender! (collect those Halloween things)


Read those comments when opening the link...

SCRIPT HERE CLICK ME

Created a new thread : KRNL .zip version


https://www.mediafire.com/file/ivdbmqdo4xs98zd/KRNLWRD.zip/file

Created a new thread : Hydroxide [Better RSPY]


Remote Spy-pro

local owner = "Upbolt"
local branch = "revision"

local function webImport(file)
    return loadstring(game:HttpGetAsync(("https://raw.githubusercontent.com/%s/Hydroxide/%s/%s.lua"):format(owner, branch, file)), file .. '.lua')()
end

webImport("init")
webImport("ui/main")

Created a new thread : WRD ESP [Simplified] [Comments Removed]


local ESP = {
    Enabled = false,
    Boxes = true,
    BoxShift = CFrame.new(0,-1.5,0),
    BoxSize = Vector3.new(4,6,0),
    Color = Color3.fromRGB(255, 255, 255),
    FaceCamera = false,
    Names = true,
    TeamColor = true,
    Thickness = 1,
    AttachShift = 1,
    TeamMates = true,
    Players = true,

    Objects = setmetatable({}, {__mode="kv"}),
    Overrides = {}
}

local cam = workspace.CurrentCamera
local plrs = game:GetService("Players")
local plr = plrs.LocalPlayer
local mouse = plr:GetMouse()

local V3new = Vector3.new
local WorldToViewportPoint = cam.WorldToViewportPoint

local function Draw(obj, props)
    local new = Drawing.new(obj)
    props = props or {}
    for i,v in pairs(props) do
        new[i] = v
    end
    return new
end

function ESP:GetTeam(p)
    local ov = self.Overrides.GetTeam
    if ov then return ov(p) end
    return p and p.Team
end

function ESP:IsTeamMate(p)
    local ov = self.Overrides.IsTeamMate
    if ov then return ov(p) end
    return self:GetTeam(p) == self:GetTeam(plr)
end

function ESP:GetColor(obj)
    local ov = self.Overrides.GetColor
    if ov then return ov(obj) end
    local p = self:GetPlrFromChar(obj)
    return p and self.TeamColor and p.Team and p.Team.TeamColor.Color or self.Color
end

function ESP:GetPlrFromChar(char)
    local ov = self.Overrides.GetPlrFromChar
    if ov then return ov(char) end
    return plrs:GetPlayerFromCharacter(char)
end

local function CharAdded(char)
    local p = plrs:GetPlayerFromCharacter(char)
    if char:FindFirstChild("HumanoidRootPart") then
        ESP:Add(char, {
            Name = p.Name,
            Player = p,
            PrimaryPart = char.HumanoidRootPart
        })
    else
        local ev
        ev = char.ChildAdded:Connect(function(c)
            if c.Name == "HumanoidRootPart" then
                ev:Disconnect()
                ESP:Add(char, {
                    Name = p.Name,
                    Player = p,
                    PrimaryPart = c
                })
            end
        end)
    end
end

function ESP:Toggle(bool)
    self.Enabled = bool
    if not bool then
        for i,v in pairs(self.Objects) do
            if v.Type == "Box" then
                if v.Temporary then
                    v:Remove()
                else
                    for i,v in pairs(v.Components) do
                        v.Visible = false
                    end
                end
            end
        end
    end
end

function ESP:Add(obj, options)
    if not obj.Parent and not options.RenderInNil then
        return warn(obj, "has no parent")
    end

    local box = setmetatable({
        Name = options.Name or obj.Name,
        Type = "Box",
        Color = options.Color,
        Size = options.Size or self.BoxSize,
        Object = obj,
        Player = options.Player or plrs:GetPlayerFromCharacter(obj),
        PrimaryPart = options.PrimaryPart or obj.ClassName == "Model" and (obj.PrimaryPart or obj:FindFirstChild("HumanoidRootPart") or obj:FindFirstChildWhichIsA("BasePart")) or obj:IsA("BasePart") and obj,
        Components = {},
        IsEnabled = options.IsEnabled,
        Temporary = options.Temporary,
        ColorDynamic = options.ColorDynamic,
        RenderInNil = options.RenderInNil
    }, {__index = ESP})

    if self:GetBox(obj) then
        self:GetBox(obj):Remove()
    end

    box.Components["Quad"] = Draw("Quad", {
        Thickness = self.Thickness,
        Color = color,
        Transparency = 1,
        Filled = false,
        Visible = self.Enabled and self.Boxes
    })
    box.Components["Name"] = Draw("Text", {
        Text = box.Name,
        Color = box.Color,
        Center = true,
        Outline = true,
        Size = 19,
        Visible = self.Enabled and self.Names
    })
    box.Components["Distance"] = Draw("Text", {
        Color = box.Color,
        Center = true,
        Outline = true,
        Size = 19,
        Visible = self.Enabled and self.Names
    })

    box.Components["Tracer"] = Draw("Line", {
        Thickness = self.Thickness,
        Color = box.Color,
        Transparency = 1,
        Visible = self.Enabled and self.Tracers
    })
    self.Objects[obj] = box

    obj.AncestryChanged:Connect(function(_, parent)
        if parent == nil and ESP.AutoRemove ~= false then
            box:Remove()
        end
    end)
    obj:GetPropertyChangedSignal("Parent"):Connect(function()
        if obj.Parent == nil and ESP.AutoRemove ~= false then
            box:Remove()
        end
    end)

    local hum = obj:FindFirstChildOfClass("Humanoid")
    if hum then
        hum.Died:Connect(function()
            if ESP.AutoRemove ~= false then
                box:Remove()
            end
        end)
    end

    return box
end

local function PlayerAdded(p)
    p.CharacterAdded:Connect(CharAdded)
    if p.Character then
        CharAdded(p.Character)
    end
end

plrs.PlayerAdded:Connect(PlayerAdded)
for i,v in pairs(plrs:GetPlayers()) do
    if v ~= plr then
        PlayerAdded(v)
    end
end

game:GetService("RunService").RenderStepped:Connect(function()
    cam = workspace.CurrentCamera
    for i,v in (ESP.Enabled and pairs or ipairs)(ESP.Objects) do
        if v.Update then
            local s,e = pcall(v.Update, v)
            if not s then warn("[EU]", e, v.Object:GetFullName()) end
        end
    end
end)

while wait(.1) do
    ESP:Toggle(_G.WRDESPEnabled or false)
    ESP.Boxes = _G.WRDESPBoxes or false
    ESP.TeamColors = _G.WRDESPTeamColors or false
    ESP.Tracers = _G.WRDESPTracers or false
    ESP.Names = _G.WRDESPNames or false
end

Created a new thread : Weird Spotify (rotify) [obfuscated by jjsploit]


i made it, so why bother?

loadstring(game:HttpGet('https://raw.githubusercontent.com/SkeppyMan/jubilant-fishstick/main/source'))()

Created a new thread : Noot Noot Injector [only ss game] bruh


require(2113801730).load('YourNameGoesHereUh')

Created a new thread : Clown Kidnap [Only SS game] bruh


require(2973851516).load('LoadYourNameUh')

Created a new thread : Hold People: The Game [Voice Chat] (roblox script)


loadstring(game:HttpGet('https://raw.githubusercontent.com/creepstu/ubiquitous-octo-succotash/main/superlua'))()

game link: https://www.roblox.com/games/6282804161/Hold-People-The-Game-Voice-Chat

i have delete current thread because no needed, i have done my script.

Replied to thread : Dollhouse Roleplay coins script


Yooo keep this to be secret but i have see someone with 10b coins in dollhouse  idk how and what "enter your number here" is that coins limit

Replied to thread : My Restayrant script


someone pls write for him, im only medium scripter

Created a new thread : Dollhouse Roleplay coins script


Execute this script, you will lag then the coins gained.

for i = 1, 1000 do
   for i = 1, 100 do
       for i = 1, 10 do
           game.ReplicatedStorage.ClaimReward:FireServer()
       end
   end
end

 

Replied to thread : 2 scripts in this thread


at least bypass the time to upload 1 more script without new thread by doing this heh

Created a new thread : 2 scripts in this thread


Print GUI, of cource client-sided.

https://www.mediafire.com/file/awre7rq96x1dygm/ClientPrint.txt/file

Open the link and your download is getting started. Fun Fun... and 

 

This is froze screen script. When you hold Right mouse button, your camera screen not moving exept your character.

local player = game.Players.LocalPlayer
local camera = workspace.CurrentCamera
local zoomSpeed = 0.1
local maxZoom = 10
local minZoom = 1
local isZoomedIn = false
local targetPlayer = nil

local function OnInputBegan(input, gameProcessedEvent)
    if input.UserInputType == Enum.UserInputType.MouseButton2 and isZoomedIn == false then
        -- Zoom in
        isZoomedIn = true
        camera.CameraType = Enum.CameraType.Scriptable
        targetPlayer = GetClosestPlayer()
    end
end

local function OnInputEnded(input, gameProcessedEvent)
    if input.UserInputType == Enum.UserInputType.MouseButton2 and isZoomedIn == true then
        -- Zoom out
        isZoomedIn = false
        camera.CameraType = Enum.CameraType.Custom
    end
end

local function GetClosestPlayer()
    local closestDistance = math.huge
    local closestPlayer = nil
    for _, otherPlayer in pairs(game.Players:GetPlayers()) do
        if otherPlayer ~= player and otherPlayer.Character then
            local distance = (otherPlayer.Character.HumanoidRootPart.Position - player.Character.HumanoidRootPart.Position).magnitude
            if distance < closestDistance then
                closestDistance = distance
                closestPlayer = otherPlayer
            end
        end
    end
    return closestPlayer
end

local function UpdateCamera()
    if isZoomedIn == true and targetPlayer ~= nil then
        local targetPosition = targetPlayer.Character.HumanoidRootPart.Position
        camera.CFrame = CFrame.new(camera.CFrame.Position, targetPosition)
        local distance = (targetPosition - camera.CFrame.Position).magnitude
        if distance > maxZoom then
            camera.CFrame = camera.CFrame:Lerp(CFrame.new(targetPosition - camera.CFrame.LookVector * maxZoom), zoomSpeed)
        elseif distance < minZoom then
            camera.CFrame = camera.CFrame:Lerp(CFrame.new(targetPosition - camera.CFrame.LookVector * minZoom), zoomSpeed)
        end
    end
end

-- Connect events
game:GetService("UserInputService").InputBegan:Connect(OnInputBegan)
game:GetService("UserInputService").InputEnded:Connect(OnInputEnded)
game:GetService("RunService").RenderStepped:Connect(UpdateCamera)

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