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SirZyx (Sir Zyx)

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Joined: Nov, 2020

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sirzyx.#7222

https://sirzyx.ml/

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Replied to thread : [Release] Valiant v2 Executor


the ui looks unique from what ive seen before, you should invest money for a dll, or make your own. using wrd api bottlenecks your exploit because of how shtty it is

Replied to thread : Open Source Toggle



You can use tweenservice to tween color

https://create.roblox.com/docs/reference/engine/classes/TweenService

 

 

i reccomend to use Sine as your easing style and Out as your easing direction.

Replied to thread : [WPF UI] First Prototype of Sentence UI


Great UI dogsh*t syntax highlighting

Replied to thread : rate the ui evo


@75975

he could be funny to you but to me he skidded almost all of my videos and used my updated axon source and called it his own

Replied to thread : rate the ui evo


first thing i see reminds me of 2010 videos using bandicam with no mic opening the notepad. If its a UI showcase, showcase the UI then talk inside of WRD. anyways for my rating (havent read the thread) 

 

It reminds me of every free api exploit, quickly made.

  1. first off its bland theres nothing to it theres only 3 buttons at the bottom (execute clear and open file) not even inject? lmao
  2. second off the color scheme isnt good, its just black. id like to see someone try to use any other color than black.
  3. thirdly the "EvoTron" at the top is too close to the left and the size could be increased so could the font be changed
  4. fourthly the tabs look compact and cramped and not unique. the list also doesnt look unique, it looks like it was quickly colored to the darkest color you could find and just used directory to add a listitem for every single file in your scripts folder
  5. The buttons on the top right arent good either, the close button is stretched and is super big and the maxamize button looks weird. 
  6. im pretty tired so im not gonna type much but it just looks unfinished, dark, and just not good overall.

 

 

 

Replied to thread : [REL] C++ Roblox Print Function Signature Scanner


https://cdn.discordapp.com/attachments/1004619138108493885/1004627674012078090/unknown.png

Replied to thread : [REL] C++ Roblox Print Function Signature Scanner


idk if its showing but heres an image

Replied to thread : [REL] C++ Roblox Print Function Signature Scanner


i redumped a few hours ago and got it like any other person would. it works though

Replied to thread : [REL] C++ Roblox Print Function Signature Scanner


when was this screenshot? pretty sure current print is 0x805230

Replied to thread : [REL] C++ Roblox Print Function Signature Scanner


vouch great release i can now update my print exploit 🙏

Replied to thread : FE r15 torsoless horseman


oh my bad i didn't notice it pretty sure it works with synapse either way thanks

Replied to thread : SimpleSpy v2.2 Modified | Bypasses Most SimpleSpy Detections |


@Intellect

 

why post saying modified if all you did was change variable names and remove the line of code that outputs the watermark.

Created a new thread : FE r15 torsoless horseman


can't post on v3rm dont have vip or elite so thought id post it here.

 

simple script works in all or most r15 games and probably has been done before.

 

    local Player = game:GetService("Players").LocalPlayer
    local Character = Player.Character or Player.CharacterAdded:wait()
    local OldPosition = Character.HumanoidRootPart.CFrame

    Character.HumanoidRootPart.CFrame = OldPosition + Vector3.new(0, 100000, 0)
    Character.UpperTorso.Waist:Destroy()
    Character.UpperTorso.Anchored = true

    Character.HumanoidRootPart.CFrame = OldPosition