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Replied to thread : How to override module script?
You need to find a backdoor in a game, then have a backdoor executer script. I'm pretty sure it's the only way to execute 'require(...)'
Created a new thread : Please help!
Hey everyone :DD! I know this might be basic, but I can't seem to get it to work – I'm trying to use the command ":lockbox recruit1" in the game chat. I attempted usinggame:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(":lockbox recruit1", "All")
and game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character, ":lockbox recruit1", Enum.ChatColor.Red)
.
It sends the message, but the command doesn't activate. I also searched for matching RemoteEvents and RemoteFunctions in Dark Dex, but couldn't find anything related to the ":lockbox recruit1" command, please help! Please note also that I use Solara, which I can't use Simple Spy ;(
Created a new thread : Methods to Bypass Teleports.
So I am making an autofarm right now, and I'm trying to bypass Teleport methods, I tried the basic one (changing the CFrame of the HumanoidRootPart of the LocalPlayer) and I also tried "Tween Teleporting", which still triggers the game anti cheat. Is there any other way I can make a TP bypass? I really want to get this autofarm done.
Created a new thread : Methods to Bypass Teleports.
So I am making an autofarm right now, and I'm trying to bypass Teleport methods, I tried the "basic" one (changing the CFrame of the HumanoidRootPart of the LocalPlayer) and I also tried "Tween Teleporting", which still triggers the game anti cheat. Is there any other way I can make a TP bypass? I really want to get this autofarm done.
Commented to thread : Using "mouse1click" on a TextButton.
Alright, thanks alot, I figured it out I could use fire signal and getconnections, if you want the script, here it is :
local Button = game:GetService("Players").LocalPlayer.PlayerGui.Match.WaveInfo.AutoSkip.OnAndOff
local firesignal = function(signal, arg2)
if getconnections(signal) then
firesignal(signal, arg2)
end
end
firesignal(Button.Activated, game:GetService('Players').LocalPlayer)
Created a new thread : Using "mouse1click" on a TextButton.
Hi guys!
I just can't figure out how to use "mouse1click" on a text button, I hope someone will help!